for the Period Ended 31 July 2024
Balance sheet | |
Additional notes | |
Balance sheet notes | |
Community Interest Report |
As at
Notes | 2024 | 13 months to 31 July 2023 | |
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£ |
£ |
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Fixed assets | |||
Tangible assets: | 3 |
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Total fixed assets: |
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Current assets | |||
Cash at bank and in hand: |
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Total current assets: |
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Creditors: amounts falling due within one year: | 4 |
(
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(
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Net current assets (liabilities): |
( |
( |
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Total assets less current liabilities: |
( |
( |
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Provision for liabilities: |
(
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Total net assets (liabilities): |
( |
( |
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Members' funds | |||
Profit and loss account: |
( |
( |
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Total members' funds: |
( |
( |
The notes form part of these financial statements
The directors have chosen not to file a copy of the company's profit and loss account.
This report was approved by the board of directors on
and signed on behalf of the board by:
Name:
Status: Director
The notes form part of these financial statements
for the Period Ended 31 July 2024
Basis of measurement and preparation
Turnover policy
Tangible fixed assets depreciation policy
Other accounting policies
for the Period Ended 31 July 2024
2024 | 13 months to 31 July 2023 | |
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Average number of employees during the period |
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for the Period Ended 31 July 2024
Land & buildings | Plant & machinery | Fixtures & fittings | Office equipment | Motor vehicles | Total | |
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Cost | £ | £ | £ | £ | £ | £ |
At 1 August 2023 |
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Additions |
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Disposals | ||||||
Revaluations | ||||||
Transfers | ||||||
At 31 July 2024 |
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Depreciation | ||||||
At 1 August 2023 |
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Charge for year |
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On disposals | ||||||
Other adjustments | ||||||
At 31 July 2024 |
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Net book value | ||||||
At 31 July 2024 |
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At 31 July 2023 |
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for the Period Ended 31 July 2024
2024 | 13 months to 31 July 2023 | |
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£ | £ | |
Accruals and deferred income |
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Other creditors |
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Total |
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The company runs Video Game Preservation Museum CIC with the goal to save and preserve historical video game items for future generations, and educate companies to be less wasteful. Video Game Preservation Museum CIC was founded in July 2022 to start preserving items correctly, and properly for future generations. For the financial year’s 2023-2024Video Game Preservation Museum CIC has benefited the community in the following ways. Hereafter known as VGPM for short. VGPM has preserved 8000+Video Game related items from e-waste since our founding. VGPM now has 13 internet based volunteers around the world, to aid us in finding new museum pieces to be used for education and exhibits in the future. VGPM has served as an educational resource for game developers and youtube channels. Providing information that’s often not known to the public, to date we have aided in 4 Youtube game history documentaries with a reach of over 5 million views. VGPM has the ability to showcase and present video game hardware that otherwise would stay restricted in a collector's or developer’s hands and as such never seen to the general public. VGPM is soon to start monthly meetups and talks on video game history.
VGPM doesn’t have any stakeholders, however our internet based community is used to confirm on how we should proceed next. This would include on what items we should save for the museum, or next steps to take.
No remuneration was received
No transfer of assets other than for full consideration
This report was approved by the board of directors on
25 April 2025
And signed on behalf of the board by:
Name: Damien Farnham
Status: Director